To the above I say: Nicely handled Sarah Newton, nicely handled!!
I liked the idea of the transcendence of human as being sought after eagerly and yet being suppressed just as zealously to be a nice struggle. I really liked how the leader of the team struggled with his own thoughts/feelings/hopes regarding the overall struggle dynamic.
I truly liked it that the characters were nicely flawed and not infallible. Kudos for realism!!
All in all I would truly like to read a continuation of the story-line, but I fear that may not be a forthcoming event. I did ding the book to a 4.75 as I just could just not give it a full five as it needs a bit more background and explanation for some of the concepts and scientific knowledge as well as a fuller understanding of the Commonality itself.
I want more of it, even if it is not perfect as perfection in one book rarely finds repetition in sequels of series. Usually they go downhill, but this book would likely be better.....I can hope can I not?!?! :-)
Read this book for an entertaining diversion.
Space Opera is a science fiction role-playing game published by Fantasy Games Unlimited. The basic game rules include character construction, aliens and monsters, combat, starship construction, and world creation. The character classes included armsman, astronaut, tech, research scientist, medical scientist, and engineering scientist.
Welcome to Space Opera based on the Pathfinder Reference Document. I love fantasy role-playing games and the good folks that brought us Pathfinder saved the most popular role-playing game by introducing their OGL rules.
- The Largest RPG Download Store! Log In My Library Wishlists Narrow Results. OSR Good ol' Gaming Sale. Product Type. This PDF contains statistics for the crew and residents of Deep Space 9. New micro-settings come together with the minimalist TinyD6 rule system for a revision of the bestselling minimalist space opera roleplaying game!
- Space Opera is a science-fiction role-playing game created by Edward E. Simbalist, A. According to the Scott Bizar, the founder of FGU, 'I wanted a SF rpg and I. Are available via FGU's online store and the RPG download sites DriveThruRPG and RPGNow. Create a book Download as PDF Printable version.
From the back cover of the rulebook:
VOLUME 1 covers the generation of characters, their attributes, skills, career possibilities, and the effects of their planets of origin. Variations for alien races are presented. Psionic talents are explained. Details for running, maintaining and repairing a starship are given. Five starships, complete with deckplans are given.
VOLUME 2 presents a wide selection of equipment and weapons for a variety of technological levels. Combat, both on the ground and between starships is covered. Detailed sections on starship design, world creation, interstellar travel and commerce, and planetary cultures fill out the book.
Best Space Opera Rpg
Note: Volume 1 and 2 are in the same, single rulebook (CORRECTION: Maybe depending on printing however they are published separately as well).